mass drops/disconnects
well this shit is pissing me off lately...
and im sure you all know what im talking about.. like when the server is full or near full.. then all of a sudden 90% of the people get disconnected.. it seems to be happening quite a bit lately.. tho alot of ppl reconnect right away.. its still really bothering me.. i dont really know what exactly is causing it as there isnt anything clearly showing whats going on right before it happens.. so im gonna be turning off some plugins and see if that helps any.. right now the main ones you'll notice that will be off are the rocks and the wildlife (the animals that move around the map, not the stationary ones like cows and such) ..im turning of a few other ones too but you might not even really notice those lol.. anyway if anyone has any ideas of what might being going on prior to these drops let me know (like say large firefights with lots of blood and explosions.. or lots of rocks or smoke.. etc etc..) also let me know if they continue to happen.. i wanna get to the bottom of this lol *edit* im also gonna add -zone 8192 to the command line and see if that helps any :-\ |
that happens all the time in cs 1.6...i'm not sure about the other games, but i know for a fact it's actually quite common...i know in the cs server i play it just happens randomly
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ya it seems to be totally random.. at least theres nothing in the logs that is similar each time.. and its happens on random maps..
like tonight when i saw it happen.. it was on dod_orange.. so i know it cant be from cpu usage, as orange being a small simple map.. cpu usage only goes to like 20% on a full server (where ava on a full server is like 60+) all i can think is something (or maybe players themselves, most likely not even knowing it) spamming something in some way, maybe even just a command idk... and causing the server to overflow, resulting in it dropping clients.. it could also be from too many internal game messages, even tho whenever i use any in plugins i usually set them as unreliable.. which means the msgs themselves should get dropped if its gonna be too much for the clients to handle.. could be from plugins that create entities in certain ways that occasionally the creation (or even the removal) causes the server to flip out.. could be a task or something getting caught up in an endless loop that doesnt quit till the clients the loop is running on are gone.. idk.. who knows, it could even be from the server getting hammered by ppl trying to connect |
i usually just say it's a server fart...the server jumps dump a lot of people as a form of a soft reset...it may be the plugins messing the server in some way, but it happens to a lot of other servers, so you can't really pinpoint it to one plugin, so it may not even be our fault at all
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whenever that happens, hlsw crashes and wants to send error report.. even tho i disabled it in like 3 places including the registry
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hah really.. you seem to have a lot of trouble with hlsw lol
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i seem to remember it working perfectly until someones like hey look an update!
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hahahah who could that have been
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Punisher
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Is Cool.
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Quote:
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Also Agreed.
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so how has it been lately now??
i havent seen it happen again, but i havent been watching that closely... ..tho i do have a feeling it might be from the rocks.. like maybe if a rock gets stuck in a wierd place or goes into something or other lol.. if this ends up being a possibility.. i could try and make the rocks bbox (hitbox basically) a little bigger so it might not be able to get into smaller/tighter spots |
Its def been better.
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ive asked a few other server ops that also run it if they experience any similar problems.. hopefully i'll get some feedback from them soon to try and narrow it down...
its also very possible that increasing the zone size in the cmd line might have helped *edit* oh great lol guess the server just crashed.. maybe its not better haha |
ok no idea wtf is up with all the crashes....
but im gonna turn off some more stuff.. and if it still continues ill renable things and turn off different stuff lol.. and if that doesnt help lol ill try removing the -zone parameter from the cmd line this is really pissing me off lol |
i'm telling you it's not any of the plugins fault
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yea thats what i said
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lol ok i turned back on the 20 or so plugins i turned off.. except one, which is one of the larger more complex plugins, which is also the only one ive really been working on lately to see if maybe at least the constant crashes from the past few days (like crash & reboot every couple hours it seems lol) continue or not...
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Good morning,
I think this problem could be a plugin of this server. On my private LAN dod Server I had this problem like this... I turned off the Stats and now the Server runs stable... I don't now if this problem here the same but I think I tell it to you... To fix this damn failure ^^ Maybe it could be a failure in the SQL Database or Perl... You can check this too... Ok, I hope you understand my english ^^ Iam from germany... Regards, JeFFrY |
well it seems to be better now..
a few days ago it was up for 2 days straight, now its at 60+ hours uptime.. so at least it doesnt seem to be crashing anymore. I havent exactly been watching so i dont know about the player drops, but its better overall lately lol. not totally sure what the problem was before but i think it was a new bugfix i added to a plugin.. Not completely sure tho as i have been busy trying to fix my pc and not worrying about the server i had thought that it might have been an sql problem but the logs didnt show any failed sql connections so im not totally sure if thats it and the amxx stats stuff is off for the most part.. i found the built in amxx /rank /stats etc stuff causes a lot of problems.. and can create lag in most cases. So that stuff is pretty much off hopefully things are better now :) |
seems better to me.
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it got pooped on the other day but im sure you dont care
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