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-   -   Forcet Particle FX Plugin Not Working (https://forums.avamods.com/server-mod-support/545-forcet-particle-fx-plugin-not-working.html)

Drek January 7th, 2007 03:02 PM

Forcet Particle FX Plugin Not Working
 
Just that, the plugin isn't working. I just spent a few hours looking at it and messing around with it to no avail. Learned something about scripting for AMXX though in the process... I tried adding the "z" flag to my permissions so that I would be a user, that didn't make any difference. So all in all I have no clue. Maybe the client_cmd function is borked... Tried console_cmd, same results.

Jonny Automatic January 7th, 2007 06:14 PM

smoke grenades work... if theyre particles... *shrugs* but rain and bombsmoke is disable-able... on C:/
diamond not use plug in? or not care enough to re-write...:D

diamond-optic January 7th, 2007 07:19 PM

Quote:

Originally Posted by Jonny Automatic (Post 4802)
smoke grenades work... if theyre particles... *shrugs* but rain and bombsmoke is disable-able... on C:/
diamond not use plug in? or not care enough to re-write...:D


what are you talking about :P

but anyway.. ill look into why its not working..

Drek January 7th, 2007 07:19 PM

Well I've spent the better part of the day trying to get it to work, and from what I've read, it used to work. The only thing I can think of is some update from Valve disabled the ability to force clients to execute commands.

diamond-optic January 7th, 2007 07:39 PM

nah i got it working now...

give me a minute :)

Drek January 7th, 2007 07:51 PM

Thanks :) It wasn't like I wasted the day trying to get it to work though, I learned a hell of alot about coding for AMXX in the process.... Not that I feel up to coding anything myself mind you, but I can look at the source for plugins now and pretty much figure out what is going on...

diamond-optic January 7th, 2007 07:54 PM

ok THIS version should work

and to explain what i did to it...

before when a client was put in the server.. it would execute the command on them (which sets the particlefx cvar value and adds an alias to block ppl from changing it) but for some reason it wasnt setting it anymore..

so I just added a task that waits 1 second after they join before executing the cmd and now it works fine..

Drek January 8th, 2007 06:17 PM

Was wondering if this was similar to what has been giving me so much grief with the map settings and paratrooper plugins...


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