Map List (last update: 01.05.09)
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i put dod_festung_v4 on by request of hawkeye ;)
...also if any of the maps on the server dont work or they give errors.. let me know so i can fix them... |
added:
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thank you dia
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added:
Quote:
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I deleted all my maps cause they were all giving me errors like missing models and crap :/
so a re-download for me :'( |
damn i fucked up on dod_green
its not dod_green_AFK.. its dod_green_AFK_final :-( my mistake |
dodyard is pretty gay...
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added dod_orange
:D |
removed dod_bastogne as it hits the precache limit and crashes the server :-\
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heres a map to try dod_pacman:D
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ya i got that heh.. and a whole bunch of other ones..
ive got monday off so im gonna try and add at least a couple.. |
added:
checkers |
is it possable to put all the customs in the modmenu?
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well if i added them to the menu the way things are coded now...
it would add them all to the end of map vote.. which would mean 90% of the time.. all the maps on the vote would be custom ones that the majority of ppl probably dont want to play lol i can probably easily set it to read from a different file... so ill see what i can do |
thankeau, cause I keep forgetting all the admin commands =P
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if there are any maps where you are not supposed to start with weapons.. or you have knife and/or pistol or whatever.. let me know what maps they are..
because most likely the amxx plugin im running that changes the default weapon loadouts is probably giving ppl primary weapons and such on these maps... so ya let me know what maps they are and i can disable the plugin on them... ..also let me know about any maps that have other problems in them.. such as not enough spawn points.. etc.. |
chickenrun and festung both use less than loadout.
btw, can we get sherman on ? I thought it was there but am mistaken |
ok i turned the weapon mod off for:
i also took dod_dustbowl off.. as it doesnt really work in dod.. even tho it says its converted to dod.. it obviously wasnt changed at all (at least looking at the entities).. it didnt even have spawn points or the basic doddetect entity.. so i added spawns and a few other things.. works sorta now.. but not good enough to run on the server.. if you remember it from TFC.. there was a lot of stuff going on... different timers.. and changing spawn points depending on the control points you held.. as well as doors that only opened after like a certain amount of time has passed (i think at least.. its been a few years since ive played lol).. either way.. it would be a bit of work to convert over to at least a working version.. and i dont see myself doing that lol.. |
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