Thread: Skill rating.
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Old June 7th, 2007
santa_sh0t_tupac's Avatar
santa_sh0t_tupac santa_sh0t_tupac is offline
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Join Date: November 25th, 2006
Location: Alabama. Where beating your wife is fine and gambling is illegal because it says so in the Bible.
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Default Hm..

Hm. Their site says the same thing. Perhaps weapon weight affects the probability of chance in the calculation. Like, it's easier to get lucky kills with different weaponry. Bastards.

Quote: Originally Posted by http://www.psychostats.com/wiki/FAQ#How_is_skill_calculated.3F
Stats Display
[edit] How is skill calculated?
PsychoStats version 3+ continues to use the ELO formula to calculate skill values for players. In a nutshell, ELO tries to base how many points you gain or receive for kills and deaths based on your skill compared to your victim or killer. It calculates a probability of chance when someone kills another player.

Also, PS3 is currently experimenting with the ELO formula and has tweaked it a little to allow for total online time of a player to have an affect of how much the probability changes on each kill. The more online time you have the less your skill will go up/down.

Quote: Originally Posted by Jesus-Optic
just like to point out that i hate you faggot niggers


Last edited by santa_sh0t_tupac; June 7th, 2007 at 10:36 PM. Reason: Found this on psychostats.com
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