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-   -   Map List (last update: 01.05.09) (https://forums.avamods.com/server-mod-support/781-map-list-last-update-01-05-09-a.html)

HAWKEYE April 1st, 2007 09:23 PM

heres a map to try dod_pacman:D

diamond-optic April 1st, 2007 09:54 PM

ya i got that heh.. and a whole bunch of other ones..

ive got monday off so im gonna try and add at least a couple..

diamond-optic April 3rd, 2007 12:17 AM

added:
checkers
chess
dod_2fort
dod_blue
dod_dustbowl
dod_orange_bsl
dod_pacman
dod_pooltime
dod_railroad2_b1
dod_railroad2_b2
mario_air
mario_kart
mario_land
para_glider
school

Jonny Automatic April 3rd, 2007 08:35 AM

is it possable to put all the customs in the modmenu?

diamond-optic April 3rd, 2007 12:29 PM

well if i added them to the menu the way things are coded now...

it would add them all to the end of map vote.. which would mean 90% of the time.. all the maps on the vote would be custom ones that the majority of ppl probably dont want to play lol

i can probably easily set it to read from a different file... so ill see what i can do

Jonny Automatic April 3rd, 2007 01:45 PM

thankeau, cause I keep forgetting all the admin commands =P

diamond-optic April 3rd, 2007 04:39 PM

if there are any maps where you are not supposed to start with weapons.. or you have knife and/or pistol or whatever.. let me know what maps they are..

because most likely the amxx plugin im running that changes the default weapon loadouts is probably giving ppl primary weapons and such on these maps...

so ya let me know what maps they are and i can disable the plugin on them...


..also let me know about any maps that have other problems in them.. such as not enough spawn points.. etc..

Jonny Automatic April 3rd, 2007 07:07 PM

chickenrun and festung both use less than loadout.

btw, can we get sherman on ? I thought it was there but am mistaken

diamond-optic April 4th, 2007 08:25 PM

ok i turned the weapon mod off for:
  • dod_chickenrun
  • dod_festung_v4
  • dod_pooltime

i also took dod_dustbowl off.. as it doesnt really work in dod.. even tho it says its converted to dod.. it obviously wasnt changed at all (at least looking at the entities).. it didnt even have spawn points or the basic doddetect entity.. so i added spawns and a few other things.. works sorta now.. but not good enough to run on the server..

if you remember it from TFC.. there was a lot of stuff going on... different timers.. and changing spawn points depending on the control points you held.. as well as doors that only opened after like a certain amount of time has passed (i think at least.. its been a few years since ive played lol).. either way.. it would be a bit of work to convert over to at least a working version.. and i dont see myself doing that lol..


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