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-   -   Spawn BS on Hill (https://forums.avamods.com/server-mod-support/348-spawn-bs-hill.html)

xxkrissixx October 25th, 2006 07:37 PM

Spawn BS on Hill
 
suggestion for hill classic...since theres no flag in the ally fortress, and since allies spawn pretty much up there too, i think there should be some sort of spawn protection in there.. like on avalanche.. will keep people out of there and cut down on the spawn camp kill issue there. maybe on axis side as well.. if allies get down on that stretch of grass where axis house is..

Jonny Automatic October 25th, 2006 10:33 PM

a hurt box surrounding the whole of each area? sounds good to me ^^

diamond-optic October 25th, 2006 10:48 PM

its kinda difficult with the axis spawn.. cause you can be on the other side (opposite the door) and be on that hill and see in the spawn pretty much..

xxkrissixx October 26th, 2006 10:40 AM

Quote:

Originally Posted by Wakki
Nothing can be done to improve hill. :)

You can, however, add newer updated version of hill that might have these issues fixed. :)

Or. You can advance spawns. Or you can change spawns all together. Make axis spawn elsewhere, like all within that one house by that flag.

Or you can create hurt boxes in simple areas where spawn camping will be most effective. I can help you with that. Or a teleport. Yes. A teleport back to spawn.

All in all you just need 4 boxes.

One big one covering the entire spawn area. One on each side of the back hills. One on the hill overlooking axis spawn. Remove the 2nd hill flag. And and a box there.

It's either snipers who are spawn camping and they can do it from pretty much anywhere, but my idea will reduce mgs / gunners / infantry from camping in their spawn zone and shooting them. :)

Less troublesome than a hurt box and most effective.


Also should do the same for allied spawn. :D

that sounds pretty good...

Jonny Automatic October 26th, 2006 10:54 AM

is there a way of having one way traffic for axis bullets? that would be nifty, as long as no one sits in spawn trying to camp... whatever they can camp from there...

diamond-optic October 26th, 2006 04:04 PM

Quote:

Originally Posted by Jonny Automatic
is there a way of having one way traffic for axis bullets? that would be nifty, as long as no one sits in spawn trying to camp... whatever they can camp from there...


well theres a slight possibility i could do something like that with amxx.. but i dont feel that i can give that much effort lol..

but something i was thinking.. i can 'sorta' make maybe a new building and things like that.. by creating models for them and using amxx to make them solid.. only problem with that is that im like right on the edge of the precache limit... so im not sure how much i could really do.. tho im sure that at least thru this way.. i can maybe aleast make the axis spawn a little better.. even if i just put up some walls.. so theres almost like more then 1 place to come from when leaving the spawn.. idk ill have to think bout it

buck_futter October 26th, 2006 05:30 PM

the unmodified hill had a flag in the fort....but yea just put some hurt things. in places

diamond-optic October 31st, 2006 07:27 PM

i got an idea i might try as it should be fairly easy...

but I could make it do mirror dmg....

like have a certain amt of time after spawning that if you get hurt.. the same dmg is done back to the attacker..

that should help a bit.. maybe at least enough to let you cover a little ground..

ill just have to play with the time.. so that you cant get to any flags while still having mirror dmg on

Aequitas November 1st, 2006 09:24 AM

Fuck that, you should just put a huge wall around the axis spawn. HUGE WALL

With a fuckin moat, and some alligators.

w00t

diamond-optic November 1st, 2006 09:33 AM

Quote:

Originally Posted by Aequitas (Post 2827)
Fuck that, you should just put a huge wall around the axis spawn. HUGE WALL

With a fuckin moat, and some alligators.

w00t

lol

well the wall and alligators would be easy lol... but not the moat lmao..

plus then instead of shooting you right when you walk out of the house.. you get shot right when you come out from behind the wall lol


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